If you like the sound of this guide, why not contribute? Even a paragraph on a single Tech will be happily received, or corrections/suggestions made to existing material. Horseback Riding, while an Ancient Era Tech, plays more like a Classical Era Tech and could fall into a group with Feudalism). On the other hand, correspondence shouldn't follow according to the official divisions, but to how the Techs actually play in-game (e.g. A Cottage Economy loves Pottery and Printing Press, but no grouping should include them together since they exist so far apart.
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